Definitely worth a shot
PoG27
This game is great. It has wonderful art, exceptional music, and engaging story. It shows how realistic love is complicated and how there aren't always happy endings, even when you want to try "doing the right thing".If you're on the fence about getting this-go for it. It's hours open hours of mostly plot. They have chapter and route associated H-scenes, but they're not really the focus. I really think an all-ages version would still sell well enough due to how great this game is. Just black out scenes and reference enough so the reader/player knows what's going on.There's a pretty long common route first time through. There's a skipping-text function, but I suggest saving now and then instead of waiting for the routes or anything. Each route (except the final) has 2 endings. All are worth seeing at least once, and there's not obviously a "good" and "bad" ending either.**Route Opinions**--spoilers ahead--~Naruko: Childhood friend route...and they go into that theme HARD, if it wasn't obvious before you got into the route, seeing how utterly dependent Tomoe is on her. She's the tomboy who gets really girly as soon you return the shard-super cute and endearing when acting all embarrassed and shy (her tone changes drastically), but you only see it briefly for her route at all before the relevant drama occurs. Her route asks the question of would you rather briefly bright or on low for a very long time? ~Yuri: Her route is dark. Granted, as soon as you get into it and realize just what happened, it's kind of explained but still really messed up. She's quiet and oppressed but also nurturing and sympathetic. She's initially introduced from Tomoe's perspective as angelic, but I don't agree with that assessment. Her route asks a really screwed up would-you-rather: mind-broken life in a perpetually oppressive 3-way, or unintentional assisted suicide and hiding the truth for who-knows-how-many years from the one person who cared about them?~Minamo: It seemed one-sided and Tomoe wassn't really into it until almost the very end. It was like rehashing the second chapter's worries to me. It has interesting twists to see it through, but a familiar question: Stand in the way of the person you care about and their dreams, or forsake it and take it on yourself to be there for them and fill that whole in their life?~Aine: SO much plot and exposition is saved for this route it's insane. Aine-Eina? Really? They swapped 2 letters...I'm not an expert on Japanese naming, so I'll assume they wanted it similar on purpose, but if not, wow is that just too alike and could've been re-thought. You finally get to hear her song! It's short but beautiful! The guitar you've been repairing? It's put to use! For how he was acting for the rest of the game, I don't know why anyone didn't try restoring Tomoe's shard, ask about, or attempt to look for it (Yes, Aine had it, but still, no other angel talked about the concept despite being so into helping broken hearts and being better than Aine at detecting them)? The ending is heart-wrenching. I was never fully on board with the earth having a fractured heart, but it was unexpected enough to muddle through that knot of a plot tie-up. Her route is zenith of them all, the true ending and worth all the time spent wanting characters to understand the obvious and the their sulking. If you have a soul, there will be tears by the end and it will be wonderful.~~~~~~~~~~TLDR-Long common route-Real plot depth-Shows what love is and can be-WORTH EVERY PENNY