A gothic suspense tale set in a cursed mansion.
’The House in Fata Morgana’ is a full-length visual novel that deals in tragedy, human nature, and insanity. Since it was released in 2012, news of the game has gradually spread by word of mouth—it has even been featured in a range of overseas media.
The further you progress through the story, the more unpredictable it becomes. Beautiful artwork and a dark atmosphere accompanies 65 music tracks by five energetic composers to draw you even further into the game's gothic world.
The protagonist, Keisuke Takatou, was locked in a white, closed room with the six heroines. All of them were confused by this abnormal situation, when a ”mysterious voice” suddenly announced to them...
”The game will now begin.”
”I want you to look for something. Me. My true self.”
It was a strange request from some girl; one that started everything for private eye Tokisaka Reiji.
At the same time, his old friend Detective Uozumi Kyozo asked for his assistance with a series of bizarre murders plaguing their city lately. They held an odd resemblance to a case from a few years back, where young women were hacked to pieces and had their wombs ripped out.
Yet another request came to him from Saeki Tokio, the vice principal of his little sister’s school, the prestigious Ouba Girls Academy, asking Reiji to find two missing students for her.
He infiltrates the academy as a substitute teacher to gather more information on the case, but he then runs into his first client, Kuchiki Toko.
As more girls continue to disappear and the body count rises, the investigation grows more difficult for Reiji.
Are all three cases somehow related?
Where does the key to unraveling these tragic mysteries lie?