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Hashihime of the Old Book Town (download)
Without Mosaics, Full Voice
$34.95    MG point:174
On Sale:
Sep 26, 2019
Windows 7, Windows 8, Windows 10
4.8 out of 5 (11 reviews)
Please check System Requirements before check out.

Hometown: Aizu
Age: 20

The stingy, pathetic bookworm.

Pretentious enough to wear fake glasses, Tamamori is only good at looking like he’s serious and intelligent. He came to the capital with his childhood friends, Minakami and Kawase, but he’s driven out of his boarding house after failing in his own endeavors. He currently lives and works at the used book store Umebachidou, in Jinbochou, 1-chome.

Even though Tamamori is aiming towards acceptance into the Imperial University, he’s preoccupied with reading fantasy novels, watching movies, and writing his own short stories. According to Kawase, he’s ”a genius at producing pieces of trash at amazing speeds.” Perhaps because Tamamori is a writer, he has a habit of suddenly getting lost in his own world.
Hometown: Aizu
Age: 21

The eldest son of a sake brewer.

A student of the Imperial University’s Literature Department, Minakami is currently under the care of a philanthropist in Koishikawa, 1-chome. He is a sensible man who has a calm personality and dislikes confrontation; on the other hand, he has a somewhat careless side and is quick to lose his wallet or uniform hat. Minakami is an exceptional bibliophile. Always carrying around a novel, once he starts reading, he can’t take his eyes off the page.
Hometown: Aizu
Age: 20

The germaphobe.

Kawase is childhood friends with Tamamori and Minakami, who are from his hometown. While he gets points for being handsome enough to have groupies, Kawase’s biggest flaw is how irritable he can be. A genius student, he lives alone in the western-style Ikeda Mansion in Hongou, 3-chome while studying medicine at the Imperial University. Kawase’s daily routine includes harassing Tamamori, and he hangs around Umebachidou in his spare time. However, he has no interest in art or antiques and can’t stand the dusty smell of Jinbochou. Even though he has some personality problems, neither Tamamori nor Minakami think he’s a bad guy...
Hometown: Aizu
Age: 23

The son of a doctor.

A true man of Japan. Blunt, but righteous and passionate.

After graduating from middle school, Hanazawa attended a military academy far from Fukushima and is currently a second lieutenant in the military. He got along with Tamamori and the others but eventually grew distant, becoming estranged from them for eight years. He’s recently been making frequent appearances in the capital’s Hongou and Jinbochou districts.

Hanazawa is always frowning, but long ago he used show Tamamori alone his smile, spoiling and treating him like a younger brother. However, traces of that are long gone.

Originally in the artillery, Hanazawa’s love of fantasy caused him to drift into working in a military research lab. He seems to be friends with the Lieutenant of Military Technology.
An eye-patched man who wanders into Umebachidou in the evening.

Hikawa has a polite and formal way of speaking and suspiciously timid behavior. Always nervous, he seems to make an effort to smile but is rather tense. No one knows where he came from, but he became a regular customer at Umebachidou when Tamamori began working there. He asks to be called ”Professor,” even though it’s unclear what, exactly, he’s researching. Hikawa seems to know Tamamori somehow and is an avid fan of his, coming across as creepy. He gives Tamamori tin goldfish watering cans as proof of their friendship.

Required CPU: Pentium 4+
Required Memory: 512MB+
Required Resolution: 1024x576
Required HDD Free Space: 4.3GB+
DirectX: DirectX 9.0c

Haunting and unhinged
I had no idea what I was getting into when I started this game. I finished it a week ago and it still haunts me. The setting, the music, the twists and the characters all came together to create something that has left a great impact on me. I also really appreciate the amount of detail and literary references the creator (and translator!) put into this work. Honestly, I'm still a little shell shocked and am still searching desperately for more crumbs about this game (do be sure to look when you're done to better understand the full picture). Adelta is absolutely brilliant.
This game deserves a grammy
First thing: Just try out the game. You will have no regrets. Adelta truly out did themselves with this production and I guarantee you it will be a long time before you play such a thought provoking, memorable, psychological/thriller as genius as this.

There are little words to describe just how influential Hashihime has been to me. As an aspiring author myself, I found myself relating to Tamamori in so many ways. This game really encapsulates the struggles of an author in such a magnificent and unique way. Although that isn't even half of what this story is about (not by far) or even wraps up his character as a whole.
I believe that if you are looking for an new and interesting way to experience a psychological, thriller, told from the perspective of an unreliable narrator then you must play this game.
This hefty story is packed full of references from classic Japanese literature, and every single character is incredibly complex, quirky and important. It's truly something one of a kind. I wish I could erase my memory just to experience this masterpiece in all of it's glory once again. But I'll just settle with replaying in for the 3rd time.
It's also the closet an only English speaker will get to experiencing the genius of the late Kyusaku Yumeno's Dogra Magra.
Please give it a play. This game deserves more spotlight.

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